參與《第七史詩》事前預約天涯明月刀現正預約註冊中!COD:黑色行動4 黑色籠罩華麗動畫的RPG遊戲
pk3369781 ( pk3369781 )
Lv. 11 | 文章數:473 | 推薦數:31 | 被推數:638 #1. 2010-09-10 14:34:36
來源網址 http://pc.ign.com/articles/111/1119498p1.html

The Total War franchise is known for its huge, beautiful battlefields, and our recent looks at Shogun II: Total War have shown that this game doesn't buck this trend. What we hadn't seen until now, though, was the other half of the experience – the just-as-important campaign mode. So much of being a leader in feudal Japan revolved around your family's honor, how you maintained relationships with your fellow noblemen, and, inevitably, what you did to make sure you had a leg up on your opponents when conflict was unavoidable. This has not escaped the team at Creative Assembly, as Shogun II has an intricate political and familial system that looks to be as fun, if not more so, than the act of playing out the battles themselves.



For those who've somehow missed out on the Total War series over the years, allow me to give you a brief breakdown. The campaign of Shogun II takes place on a huge, detailed map of Japan, with players taking control of one of nine playable clans in an attempt to unite Japan under their rule. Players engage in both military and political warfare with clans, going into large, real-time battles when they come to blows. It's essentially two games in one: an intense RTS, combined with a slower, turn-based game of political manipulation.

Real-time warfare is extremely important to Shogun II (and you canread more about that in our previous coverage), but more discreet conflict is carried out in the campaign map via Agents. Agents are essentially actors you can send out into rival clans to hurt them in very specific ways. Outside of Generals, who I'll delve into more detail about later, players can use Geishas, Ninjas, Metsuke, and Monks. Ninjas and Geishas are assassins, and players can use them to take out enemy generals.

The really cool part of attempting assassination in Shogun II is that it triggers a cut-scene that adapts itself based on the skill of the agent involved. For instance a crappy ninja might trip over a sleeping soldier, while a more skilled ninja might avoid this but might be too noisy and wake the general up. These sequences were also in the original game, but Shogun II is slated to have significantly more ways for it to work out, keeping players guessing until the scene's conclusion.



If assassination is a little too bold for your clan, you can try and lure away enemy generals on the campaign map via Metsuke. These secret police will infiltrate an enemy army and attempt to lure away the general, with success yielding both the general and some of the army (depending on his men's loyalty to him). To combat Metsuke, Clans can produce Monks, who meet Metsuke and chastise them for being too worldly in hopes of convincing them to give up their sinful ways. Agents give players powerful tools to battle against one another off the battlefield, making the turn-based parts of the game much more intense than they might otherwise be.

While Agents are important, Generals are the backbone of a clan. Generals aren't simply a unit you produce who have generic traits, but a character that you can level up and build into a unique battlefield commander. Generals have talent trees with numerous branches that will give them better abilities in battle. Most importantly, choosing one path on a talent tree permanently locks out the other option, making specialization extremely important. Their loyalty to your clan affects the loyalty of the units they command, and a rogue General can become a thorn in your side if he decides he's tired of being under your control.

Once a General goes rogue he's basically lost to you, but to keep his forces your command there are a couple of preventative measures that can be taken. Generals can be married into your clan, giving them a familial bond that grants higher loyalty (marriage is also useful for inter-clan relations). If you have no relatives that are ripe for the picking, you can also ask your General to commit ritual suicide, otherwise known as seppuku. Seppuku is a double edge sword, however, because it could prevent a General from going rogue (and give you a bonus to your honor), but it might also backfire and make them go rogue on the spot.



Unexplored areas appear covered by fog.

Politics are super important, but battles are inevitable. To better represent how war was conducted in Japan, Creative Assembly has implemented a new feature: naval warfare. No, you won't be using massive sail boats (and you certainly won't be firing cannons at one another), but you will be rowing large boats full of troops at one another in order to defend or take a beach head. Naval battles are fought either via two ships meeting and troops fighting it out, or by archers shooting at incoming ships with things like flame arrows. This gives players a more realistic set of options when it comes to invasion, as naval battles were fairly common since Japan is, after all, an island.

The combat portions of the game are every bit as pretty as you'd expect from a company who has years of experience making intricate, large scale warfare on the PC, but the campaign development is also coming along well. Hopefully Shogun II's turn-based campaign gets the limelight it deserves, as casual onlookers often only see the high-resolution pictures of battlefields and assume it's simply a RTS. At least you, reader, now know better, and have some insight on just how awesome the political portions of the game are starting to look.

以下為高解析度大圖,可以放大觀看











pk3369781 ( pk3369781 )
Lv. 11 | 文章數:473 | 推薦數:31 | 被推數:638 #2. 2010-09-10 19:06:42
遊俠論壇會員 kyozc (Yukirin) 翻擇:

陰謀,姻親,以及切腹自盡——這只是您,一名戰國時期野心勃勃的統治者所可以選擇的一小部分策略和手段。

全戰系列向來以宏大壯麗的戰爭場面而著稱,最新作幕府將軍2:全面戰爭系列依然延續了這個優良傳統。但是全戰系列的另一大特色——戰略模式在新作中的表現,我們之前還不得而知,現在本文將向您揭開冰山一角。作為戰國時期的統治者,您必須考慮眾多因素:家族的榮耀,與鄰近大名關係的維持,以及當衝突不可避免時,您必須確保您的實力必須凌駕於對手之上。這一切都在Creative Assembly所關注的範圍之內,並在遊戲中加入了錯綜複雜的政治及家族系統,為遊戲帶來了比戰鬥本身更多的樂趣體驗。

對那些近年來沒有體驗過全戰系列的玩家,請允許我給出一個簡要的概述。幕府將軍2的遊戲場景位於幅員寬廣、繪製詳盡的日本地圖上,玩家可操控9個可選擇大名之一進行遊戲,以統一日本全境為最終目標。玩家將全面參與大名的軍事及政治活動,並直接掌控規模宏大、實時演算的戰斗場景。這實際上是兩種類型的遊戲合二為一:緊張刺激的即時戰略遊戲(RTS),以節奏稍緩的回合製策略遊戲(SLG)。

戰斗場景是幕府將軍2非常重要的組成部分(您可以從之前的報導中獲得這方面更多的訊息),但在戰略地圖中,您可以通過特遣人員引發更多的矛盾衝突。作為一種重要的謀略,您可以派遣特遣人員前往敵方大名處,對他們造成特殊的危害。簡要的說,玩家可以派遣的特遣人員角色有藝伎、忍者、目付(查了一下,等同於特務、奸細)以及僧侶。忍者和藝伎是刺客類型的,玩家可以用他們刺殺敵方的將領。

幕府將軍2中相當酷的一個內容是暗殺場景,它將根據暗殺者的技能水平生成一段獨特的短影片。例如一個菜鳥忍者可能被一個睡著的士卒絆倒,而一個經驗豐富的忍者也許能避免這一點,但也許會因為發出聲響而驚醒將領。這個創意在以前的系列中也有體現,但在本作中,它將表現的淋漓盡致、懸念叢生,讓玩家不到最後一刻不知道結局。

如果暗殺對您的大名來說太過血腥,您可以在戰略地圖中派遣目付去引誘對方的將領。目付能夠潛入敵軍中並嘗試誘使地方將領叛變(寢返),一旦成功將策反將領和他所帶領的部分部隊(數量取決於他的部隊對將領的忠誠度)。為了對抗目付,大名可以派遣僧侶,懲戒目付有違世俗常理的作法並勸誡其放棄他們罪孽的行為。特遣人員的設定使得玩家擁有在戰鬥之外的強大手段去對抗競爭對手,讓回合製策略遊戲也變得更加緊張刺激。

儘管特遣人員的作用十分顯著,將領才是一個家族的主心骨。將領並不僅僅是您訓練出來的毫無個性的普通角色,而是一名您可以培養並塑造成的獨一無二的戰爭指揮官。將領們擁有可以多方面發展的技能樹,這賦予他們更強的戰鬥能力。更重要的是,一旦在技能樹中選擇了某種發展路線,您將不能再選擇其他路線,這使得特殊能力非常重要(這句沒了解過實際內容翻得不太行,求高手指點)。將領對家族的忠誠度會影響到他手下統領的士兵的忠誠度,一個性格叛逆的將領將成為您陣營中的一個定時炸彈,一旦他覺厭倦了您對他的管轄,後果將不堪設想。

一旦一個將領出現逆反心理並不再信任您,但為了維持對他的力量的控制,您可以採取以下這些手段。將領可以通過賜婚聯姻的方式加入您的家族,通過血脈相連提高他的忠誠度(聯姻政策在家族之間的關係處理時同樣十分實用)。如果您沒有已成年的公主可供姻親,您也可以要求您的將領按儀式自殺,就是我們所熟知的切腹自盡。切腹自盡的指令是一把雙刃劍,它可以避免您的手下將領日後叛變(同時能增加您的家族榮耀),但萬一失手,也可能導致該將領在接到指令後當場叛變。

未探索的區域將被迷霧覆蓋。

在遊戲中政治因素十分的關鍵,但戰爭是永遠無法避免的。為了更好的重現日本的戰爭,Creative Assembly設定了一個新的特色:海戰。在本作中您將無法使用巨型戰艦(當然也無法向另一方發射加農炮),取而代之的是您將派遣的是大型的划槳式鐵甲船。海戰有兩種模式,或者兩船相接後的短兵相接,或者在尚未接觸時讓弓手向敵方船隻發射火箭。這些設定向玩家很好的重現了日本當時的海戰。海戰在當時的日本相當頻繁,畢竟,日本是一個島國。

該作的戰鬥部分將會如同您所期望的一樣壯觀華麗,因為它出自於一個於PC平台上擁有豐富大型即時戰斗場景開發經驗的公司,但戰略部分的改進同樣值得您期待。普通的旁觀者只看到精美絕倫的戰斗場景,將其簡單的視為一款即時戰略遊戲,而我們希望幕府將軍2的回合製戰略部分能夠得到它所應得的關注和肯定。至少您,本文的讀者,如今能夠更好的了解到戰略部分那些令人驚嘆的設定,並對這款遊戲的面世充滿期待。
justind2 ( Lord JustinD2 )
手機認證徽章
Lv. 33 | 文章數:3945 | 推薦數:3058 | 被推數:604 #3. 2010-09-13 23:48:30
引言回覆 pk3369781 的話:


儘管特遣人員的作用十分顯著,將領才是一個家族的主心骨。將領並不僅僅是您訓練出來的毫無個性的普通角色,而是一名您可以培養並塑造成的獨一無二的戰爭指揮官。將領們擁有可以多方面發展的技能樹,這賦予他們更強的戰鬥能力。更重要的是,一旦在技能樹中選擇了某種發展路線,您將不能再選擇其他路線,這使得特殊能力非常重要(這句沒了解過實際內容翻得不太行,求高手指點)。將領對家族的忠誠度會影響到他手下統領的士兵的忠誠度,一個性格叛逆的將領將成為您陣營中的一個定時炸彈,一旦他覺厭倦了您對他的管轄,後果將不堪設想。


其他恕刪...應該是不定時炸彈

抱歉有抓錯字的習慣,我自己以前有在打小說(最近沒心情+沒時間所以沒打)。

話說S2TW這次發出的圖片畫質實在太扯了,不知道有沒有修過圖?ETW我的電腦就跑得夠嗆了(我還沒買NTW,不知道有沒有影響電腦跑的效率?),換了這個還得了?

對了,我家配備是這樣的:
CPU--Intel Core2 Duo E7400
顯卡--NV的9800GT 512MB
主機板--ASUS的P5KPL-CM
記憶體--2048MB
作業系統--XP32位元
電源--500W

我知道這樣的電腦配備很不錯,尤其顯卡,但是我跑ETW沒辦法全開(應該說全開很容易出現問題),DoW2也是一樣,這實在是讓我很不是滋味啊...!而且我不知道是9800GT都有這個問題還是只有我這台有這問題──它的散熱好像有問題,常常跳出遊戲是因為過熱。問一下這到底是要怎麼辦?還是說9800GT本來就無法全開?

然後記憶體我如果要加高(全軍系列好像戰場人數會取決於Memory?),以XP32位元來看應該買1GB還是2GB?聽說32位元作業系統只能支援到3.5GB的總Memory?
pk3369781 ( pk3369781 )
Lv. 11 | 文章數:473 | 推薦數:31 | 被推數:638 #5. 2010-09-14 08:56:05
引言回覆 justind2 的話:
引言回覆 pk3369781 的話:

然後記憶體我如果要加高(全軍系列好像戰場人數會取決於Memory?),以XP32位元來看應該買1GB還是2GB?聽說32位元作業系統只能支援到3.5GB的總Memory?

1.官方之前有說幕府將軍2 配備要求跟拿破崙差不多

2.記憶體有多少不一定,WinXP 32bit有些電腦最多有支援到3.5G
不過像我的電腦插了4G,用WinXP 32bit只有支援到3.25G
裝了 Win7 就有支援到4G
有4G以上要提升性能裝 Win7 比較快 = =

t0080076 ( TW_Alexander )
家族板板主戀戀玫瑰花束濃情巧克力戀愛御守虛擬情人忘情水資深板主基地幫幫忙活動8月份第51~100名手機認證徽章2010年度值星官蛇運沖天基地16週年慶紀念徽章基地15週年慶紀念徽章值日生2015羊年紀念徽章
Lv. 40 | 文章數:5235 | 推薦數:6241 | 被推數:1563 #6. 2010-09-14 16:19:17
我也是用9800GT,當時是拿來跑M2TW很順,但是後來跑NTW跟ETW差不多,全開就會lag.我估計玩S2TW如果要全開特效可能就要升級了
justind2 ( Lord JustinD2 )
手機認證徽章
Lv. 33 | 文章數:3945 | 推薦數:3058 | 被推數:604 #7. 2010-09-26 03:56:15
引言回覆 t0080076 的話:
我也是用9800GT,當時是拿來跑M2TW很順,但是後來跑NTW跟ETW差不多,全開就會lag.我估計玩S2TW如果要全開特效可能就要升級了

順路問一下,9800GT和9800GTX差很多嗎?我記得說8800GTX就可以全開DoW2了說。

或者GT和GTX本來就差很多?
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